As an astronaut, you find yourself stranded in the depths of an abandoned space station. You have only a few precious seconds of oxygen left. The darkness surrounds you, and you can sense that you are not alone. You must use all your wits and skills to navigate the treacherous corridors and evade the unknown dangers that lurk within. Can you find the escape pod and make your way to safety before your oxygen runs out? The fate of the astronaut hangs in the balance.

Controls:

w/upmove up
s/downmove down
a/leftmove left
d/rightmove right
rrotate next room shape

Made with DragonRuby GTK.

TO-DO:

  • Audio and music
  • Add static animations to the world (twinkling stars?)
  • Add the final winning scene where the astronaut flies away in the pod.
  • Add player animation (maybe?)
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorelwampa
GenreAdventure, Puzzle
Tags20secondsgamejam, 2D, dragonruby, Escape Game, Singleplayer, Space

Download

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Click download now to get access to the following files:

astroescape-windows-amd64.zip 5.1 MB
Version 0.4.2
astroescape-linux-raspberrypi.zip 5 MB
Version 0.4.2
astroescape-linux-amd64.zip 5.2 MB
Version 0.4.2
astroescape-macos.zip 6.5 MB
Version 0.4.2

Development log

Comments

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Ohh nice! This was more or less the other game idea I had for the jam. So glad I didn't proceed with it because your game is awesome, better than what was in my head.


Would be nice to have a mobile/web version.

wow, a really clever idea with the room rotation mechanic, i love it! I had fun, despite it's harsh difficulty. fitting music aswell :)

(+1)

Thank you, Dreaman, for playing it!

Really cool and really difficult, I just barely made it! Solid art and music and good controls for zero-gravity. It took me a minute to figure out the rotation mechanic, but once it clicked why I was flying out into space this was a ton of fun, great job!

(+1)

Thank you for playing my game! I will update the game with a easier UI to help understand the mechanics of the game.